The
Competition will have 2 Major Categories:
1. ORIGINAL CONCEPT MODEL BUILD: Is for the builder at heart or have the
courage to design / build his own original creation.
2. ORIGINAL CONCEPT GRAPHIC ART / SKETCH / DESIGN: Is for the
concept artist who can come up with the best Original Concept.
The
builders and concept designers can pick on this series as a draft for the design:
MECHA/ ROBOTROBOTAN:
LIGHT VEHICLES,
AI ROBOTS or DRONES:
SOLDIERS, PILOTS, MERCENARIES:
In-line
with the storyline I am trying and finishing to conceptualize the 3 above mentioned will be further categorized in 3:
1. A
Colony Mecha / Vehicle / AI Robot or drone / Soldier or Pilot: Lines or the build for this is more straight, armor / shields
are more dominant and weaponry is not that advance (think of the modern war machines to date, from tanks airplanes etc.).
The Soldiers are also armored but is more streamlined.
2. An Invader Mecha / Vehicle / AI Robot or drone / Soldier
or Pilot: The Lines here are free flowing and organic, internals are more commonly exposed, and symmetry can be exploited.
Same goes to the Pilots (think of androids). Weapons are all out Sci-Fi whatever you can think off type.
3. Mercenary
Mecha / Vehicle / AI Robot or drone / Soldier or Pilot. This is a combination of the first 2 guides. (Think of it as a captured
vehicle of the 2 and put a little twist of your originality into it, ex. A tribal logo, skulls on the armors or anything ethnic
or out of the ordinary…without the usual identification markings…)
General
Rules for the competition:
Original
Concept Model Build:
1. The
concept for the kit build should be original and the modeler’s or TEAM’s creation, should not resemble in any
form any existing kit or art. ORIGINALITY IS THE KEY!
2. The build should require for a separate WIP thread for us
to track every progress of the build. (This is very important for the later stages of the competition.)
3. The build
should be in-line with the storyline / guidelines above.
4. The process of building should keep in mind parts separation.
Practically on all joints, hardpoints, weapon connections, or better armor separation from the internals. This is to keep
in mind casting possibilities.
5. This is all out modifications, scratchbuilding and kitbashing, you can use a vacuum
cleaner and make it your own base form, it is up to you as the designer, but keeping the build as clean as possible always
is a must. Go back to the basics, seamline removals, putty works, thinking of it as a kit to be produce.
6. The final
output of the build should be painted. This is your design and custom so don’t ask about gundam decals and schemes….
Be Original and think out of the box.
7. The intended scale for all the builds should be in 1/20 or 1/35 and the
possibility of pilots for the mecha and vehicle entries.
Original
Concept Graphic / Sketches Design:
1. The
concept for the graphic / sketch design should be original and the artist or a TEAM’s creation, should not resemble
in any form any existing kit or artwork. ORIGINALITY IS THE KEY!
2. The design process should require for a separate
WIP thread for us to track every progress of the build. (This is very important for the later stages of the competition.)
3. The
build should be in-line with the storyline / guidelines above.
4. The concepts / designs can be done in any style
and medium.
5. The presentation should be done in 4 views minimum for figures and Mechas Front, back, right and left
view is required. Additional bottom and top detail view is needed for the vehicles. Keep in mind a 3d presentation for it
to be sculpted and produce as a kit.
6. The final entry or design should be submitted in high resolution format (Further
details to be announced.
7. Additional presentation as wallpaper is also required, keeping in mind the environment
of the entry. If it is a pilot concept, then it should be in a cockpit seat or vehicle, soldiers or mercenaries in its respective
environment for arctic / jungle / or space/. DON’T limit yourselves.
Criteria
for Judging: Original Concept Model Build
1. Design
and Concept------------------------------------------ 20%
2. Creativeness in the build (WIP) ------------------------------
15%
3. Basic skills----------------------------------------------------- 15%
4. Parts Separation and-------------------------------------------15%
5. Overall
buildability as a model--------------------------------15%
6. Painting---------------------------------------------------------10%
7. Presentation-----------------------------------------------------10%
Total
------------100%
Criteria
for Judging: Original Concept / Sketch Design:
1. Design and Concept------------------------------------------ 30%
2. WIP
Stages---------------------------------------------------- 20%
3. Presentation skills---------------------------------------------
10%
4. Wallpaper Design-----------------------------------------------10%
5. Presentation and Final Output---------------------------------30%
Total------------100%
The
Contest Duration will start this Month of November and will end by JUNE 2012 (Exact Date in June will be announced, this will
also coincide with me being in the country)
The
Competition Prizes will be announced after the Major Contest this November (GBWC) for:
Best
Original Concept Build Overall Winner
Best
Original Concept Graphic Art / Sketch or Design Overall Winner
Winners
will also be chosen per Sub-Category for Concept Build or Graphic Art / Sketch or Design:
Best Original Concept : Mecha
Build or Graphic Art / Sketch or Design
Best
Original Concept : Light Vehicle, AI Robot or Drone Build or Graphic Art / Sketch or Design
Best
Original Concept : Soldier, Pilot or Mercenary Build or Graphic Art / Sketch or Design
Consolation
Prizes will also be given. And the prizes will be a pot luck format and will grow every week to every month. So get your think
tanks working and clear your workbenches for this one.